The Mandalorian: Ashes of the Empire
3D game built from scratch in 4 months using our own custom C++ game engine.
Particle System
I worked on the development of the particle system in the game engine using C++.
HUB & NPCs
I developed systems for the HUB using C# such as NPCs spawn system in random spawn points.
On each game, the NPCs will spawn in different positions with correct animations and everything set up.
Skill Trees
I worked on the skill tree system to allow the players to but power-ups that increase their skills such as health, damage, speed, etc.
Vehicles & Turrets
I coded the movement and rotation of all the vehicles and turrets in the game.
Website
I developed the entire website using html, css and javascript. I collected data and received feedback to improve all the functionalities and aesthetics of the web.