Pablo Galve

Back In Time

2D platformer game developed by 2 students.


Trailer

Game Screenshots

Here are some screenshots from the game.

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Menu
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Gameplay
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Gameplay
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Gameplay

My Contribution

  • Collider Implementation
  • Entities System
  • Save/Load
  • Debug Features
  • User Interface
  • 30/60 FPS Implementation
  • Load data from XML
  • Shoot rocks to kill enemies
  • Project website
  • Project Video Trailer

Debug Features

I coded the debug features that create a good development environment that allows programmers to work more efficiently and faster.

Debug Features:

  • F1/F2: Change to level 1(F1) or 2(F2).
  • F3: Start fram the beginning of the current level.
  • F5: Save Game.
  • F6: Load Game.
  • F9: View Colliders and pathfinding.
  • F10: God Mode.
  • F11: Enable/Disable framerate cap to 30 FPS.

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Debug View
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GodMode

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