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Pablo Galve

Case Study: TurboX-Engine

A 3D game engine coded from scratch with a built-in particle system.


Default templates

Smoke
Smoke
Fireworks
Fireworks

The smoke and fireworks are default particle emitters that can be created from the inspector.

Custom particle system

Rainbow
Custom Particle System
Custom
Custom Particle System

You can create custom particle emitters by editing particles speed, size, color, direction, randomness, textures, transparency, etc.

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